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  1. Today
  2. Pierre , thanks for your informative post on your cities population.. + .. you give what i assume to be the full region population total also ? this looks to be a very exciting time for you as you have no less than 6 cities that are now over 800 K population ! I am hoping that you plan future population milestone postings as each city exceeds the 1 million population mark ?
  3. It is time to present a general overview of the current development of the Talaran cluster. Here is a general view, with the city limits removed for better clarity: (Since I used the Steam version of the game I haven't been able to use the full screen width, in spite of the specification in the start parameters, hence the cut on both sides). Now for some statistics. In the following table the cities are listed in decreasing order of population. The first 6 cities are growing 'in parallel', the others lag behind to various degrees, with Arcens at the bottom of the list. I also show the age, in game years, of each city, and the average yearly growth of its population, as well as the total population of the cluster: All cities are relatively 'young'. I play at slow speed, and I pause the game during large zoning activities and during the construction of large infrastructures (especially when this entals interrupting roadways or transit infrastructures). The city with the best developement rate is Prandergal, one of the youngest at 38 game years; it also has one of the best potential for further growth nd will surely exceed one million Sims when fully developed. On the other hand, Polsay has nearly no more room to grow and will probably remain low in the list.
  4. Yesterday
  5. Thanks for the compliments Pierre I think the worst congestion i have so far is I have some rail lines now that vary from yellow to orange.. I was going to provide a pic or 2 but I think i will wait until i can get my city population at least back up to 720 K where I had it a short time ago ...
  6. Brian, you really manage to have your cities grow by leaps and bounds! And yet, as you told me yesterday in our chat, you have moderate congestion of your networks, or even little or none at all. You have a superb mastery of the game, and deserve great congratulations for this!
  7. Last week
  8. Ocean View Surpasses ( 700,000) Population !!!
  9. I am really loving your new suburb developments, especially the one in Peaster. That's one very smooth looking interchange, even if left undone. I like it!
  10. wow josh, this is a fantastic rail system you have already whipped together.. This is clearly beyond my own expectations of what this entailed ! How has this benefited ( effected), traffic congestion levels so far overall ?
  11. As the region's population continues to climb toward 200,000, let's take a look at some transportation improvements and some of the new development. The new red line station in Eagle Mountain. A level crossing along the red line rail in Tampere. Green line trains cross Peaster Eagle Mountain Road outside of Peden. The green line station in Peden. The work-in-progress intermodal transit center in Hemlock. An extension of the Grand Parkway is also in progress. The extension, will loop around the west side of Peden and pass south of the new development in Eagle Mountain and connect to the existing terminus at Highway 1320. The incomplete stack interchange at Grand Parkway and Highway 320 in Peden. A new arterial road and housing development seen in Peaster. Similar developments can also be found in Aspen Park and Tampere.
  12. Thanks much for your comments and questions guys ! I will take Josh questions first : I have all custom settings for the traffic capacities. but the( overall/ average) difficulty can best be described as slightly more difficult than Z ( Medium) Yes I have,, I upgraded that highway portion to a RHW- 4 And now on to Pierre - Those are actually parking garages with underground subway station function
  13. Interesting and clever design of the city, with an excellent optimization of the travel distances and durations of the commutes. No wonder the city is growing by leaps and bounds. The 6 large green 'things', visible in the central CBDs in both pictures, are train stations I suppose. Which station(s) are they?
  14. Great work, although I'm interested in knowing which network capacity setting you use for the traffic simulator (medium, high, ultra etc). The central highway is what I do in most of my cities, mainly to connect residential areas to industrial and commercial in order to create massive highway traffic jams . Have you resolved the congestion issue on the RHW-2 near the rail station as you showed a few updates ago?
  15. Earlier
  16. I've decided to start a player diary for my most recent endeavor, a region I'm calling Twin Lakes that is based on a heightmap of the Tampere, Finland area. This isn't a recreation of the Tampere area, but is instead a typical American city. I'm pretending districts are cities in their own right, but much like North American suburban sprawl you can hardly tell what suburb you're in because they're pretty much the same. 1.1 As of this original post, the region has a population of 111,117 spread across 9 individual municipalities (districts). The major city and most populous of these is Tampere (what else?) with a population of 67,543. Major suburbs include Aspen Park (15,935), Eagle Mountain (11,896), and Hemlock (8,188). Other suburbs include Peden (2,454), Bedford (2,315), and Preston Hollow (761) . Also located in the region are the small towns of Peaster (1,097) and Bayberry (855), which will be shown later. The metro area is served by two major highways - National Highways 45 and 320. 45 slices straight through Tampere with little access to local roads and businesses, and sees only light congestion at worst. 320, however, is one of the most congested roadways in the region. On the map below, NH 45 is shown in blue, NH 320 is shown in red. 1.2 An unexpected snowstorm moved in across the region overnight - leaving the entire city blanketed in snow and bringing temperatures into the single digits. Not exactly ideal for touring some of the prominent areas of Tampere, but alas... The city center has given way to high-rise condos and office buildings in recent years. The courthouse, cathedral, and some old Main Street businesses can be found here, along with the oldest residential development in the entire region. The city center also features the local college and a small shopping center. Located near the NH 45 and NH 320 junction is a large office park containing most of the city's high-rise office developments, as well as the region's largest shopping center. While traffic is always a headache on the 320 at 8 am, you'd think it would be worse given the snow and ice accumulation. Good thing the area schools and some of the area businesses are closed for the day. The coast is clear at this intersection along the 320 in Hemlock as what little slow plows the city had on call dig their way through the north side of the city. Gridlock, however, continues to plague the four-lane arterial as it runs adjacent to a severely over-crowded rail stop. Speaking of which, the trains still continue to to come and go through the railyard located in the oil districts between Hemlock and Tampere. To the north of the railyard and NH 45 is the region's largest Walmart and a random large condo development. Such developments are becoming increasingly common across the region. That concludes our tour, for now. Hopefully the weather will improve soon so we can take a look at Eagle Mountain, Peden, and the rural communities of Peaster and Bayberry. For now, we'll conclude with this stunning aerial photo.
  17. Welcome to my new DD: "The United Cities of Talaran". As I explained briefly in a last post in my previous DD "The Region of Sambey", in late October 2014 I halted the development of the 6-cities cluster that had occupied me for many months, because the traffic issues raised by my choice of development (specialized cities) were becoming unmanageable. At the same time I started on a new development. It is again a cluster, this time of 9 cities. Each city will be developed in the normal way, with the classic residential, commercial and industrial zones. The cities will be linked, primarily by highways and rail lines, in a way that will prevent the dreaded Eternal Commuter syndrome. Physically, the 9 cities are placed in another area of the large region of Sambey, but to distinguish them from the previous development I have settled on the global name of 'Talaran'. After the initial preparation of the terrain, the area of the 9 cities, still totally empty, looked like this: The links between the cities are planned in the following way: I spent a long time laying down the basic highway and railway networks, as well as some structuring avenues in each city. All neighbor links have been prepared, but left inactive (connectors deleted) during the initial development of the cities. I want the Sims to look for employment locally in their respective cities for a while. Inter-city links will be 'opened' gradually. Currently all 9 cities have been started and have populations of around 1000 Sims each. Progress is slow, partly because my time for the game is limited, partly too because I want to grow the cities as concurrently as possible, and, well, playing 9 cities at the same time is 9 times slower than playing a single one. Here is the current view of the cluster, city and mayor names removed for better clarity. I can't guarantee frequent updates of this DD, but I'll try to keep at it with regularity.
  18. this is my first ever CJ or DD Hope you all like it. let me start off with a routing pic. I enjoy transit and function of it. This is the underground view of a station which has complex transfers to many different networks. This is a new station from the NAM, which is called the Modern Arch rail station. Thanks Brian
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