Past Week

Showing all content posted in the last 7 days.

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  1. Today
  2. Indeed, it's been great having you around again, come back and see us soon!
  3. Thanks for returning and all the quality company and content you've given us. It was a pleasure to have you around here frequently. I am optimistic that we will have you around like before!
  4. So due to my upcoming leave I figured why the hell not... Didn't get a before and after pic because my game crashed when 15 asteroids struck the city... At the same time. Some people want to watch the world burn.
  5. Yesterday
  6. It was good having you back, and I hope you can return soon.
  7. Rocky I wish u all the best my dear friend !! it will be sad of course your absence from chat . But I hope you are able to work things out so you can return to us very soon !!
  8. Hey everyone, its currently Monday, after tonight I won't be back in chat for a while. I'll try to lurk the forums from my phone, but the whole reason for this is. My laptop is currently being bought from Rent-a-Center. I am in need of a vehicle as mine took a crap and is not worth fixing. I need to be cutting expenses that I don't "need" This is just bull shite to no end. I was really enjoying being back and posting in the forums and being active with the community... Anyway guys, like I said after tonight I'll be lurking, just not posting too much...
  9. Ya i guess because i dont play CS, it would be kinda hard to give you much advice on the park..eh ? but otherwise Rock, I really do appreciate the lovely set of pics you posted from the game and also the way you are so dedicated to making your CJ entries and the regularity in which you do so my friend..
  10. So guys, I need some opinions, what should I do to this open "park" area to liven it up a little? Nice little shoreline progress, tax income is actually becoming crazy. This picture I really wish I had it set to night time for this shot, I think its my favorite picture out of this whole city of mine so far.
  11. Last week
  12. Nothing like driving like a mad man with an AA tank strapped to the back.
  13. Thanks for your Q , Pierre..! No actually I build in mayor mode.. Because in this case with the money cheat installed, i have just about unlimited funds to work with for the city.. Ocean View has reached its first population milestone having surpassed 10 K Population is 13,300 So i thought i would show how the area near the future proposed CBD are coming along.. Right now farms are expanding quickly and popping up all over the place.. The city currently employs 443 farm workers.., which works out to be a rounded off estimate of about 10 % of the total work force.. The transit corridors ( TC ), have been opened up for new farms now. And there is heavy farm development also in the proposed CBD areas, where they also act as " place - holders" for future CBD development Finally both R1 + R2 areas are increasing fairly quickly in density and populations ..
  14. Thanks Pierre for your recent update... I really enjoyed this one from you my friend .. Your " visuals" with the diagram is very nice and sharp work . And you know how to put together and do these diagrams quite well and better than myself. So very "sharp" work with that . But the best part for me was the reasoning you had that you so well articulated to us, in your posting and, for how the zones were laid out, originally . But more so the additional modifications you had to make as the city progressed and developed, And it shows the complexity of a city building game so well . The reasoning and examples that you cited in your posting..
  15. Since Brian is showing us his plan for the development of the city he is currently starting to build, I'd like to show the current state of one of the cities in my cluster, where I am not pleased with my initial design decisions. The city is Desognes, it is situated in the upper left corner of the cluster. Here is how Desognes is currently zoned; R1 was the first residential zone to be developed; fairly soon during the growth of the city I started the zoning of R2, the second residential zone, on the other side of the river, Similarily, I1 was the first industrial zone to be grown. As I didn't want it to become too large, and because I was still asked by the game to zone for more industry, I started the zoning of I2; I2 has remained rather modest in size, and at present I do not zone for more industry. C1 was the first commercial zone; i decided to place to the right (i.e. on the eastern side) of the citly tile. This was done because Desognes has links (highway and rail) with Marlande which is contiguous to Desognes on the eastern side. C2 is a very recent development, still modest in size, that will not be able to grow much, because of the terrain available. In retrospect,, C1 is too off-centered, relatively to the R areas, especially relatively to R2; Sims travelling from R2 to C1 must pass thru R1, and this generates an excess of thru traffic in R1. It is in order to alleviate this to some extent, that I decided, belatedly, to start the second commercial zone C2, closer to R2. All morning commute traffic to C1 comes from the west and the north, this tends to saturate the roadways and the public transportation (GLR/subway, local rail and buses). With these design flaws, the city has currently a population of 742'351 Sims. However, its growth has slowed down, and the traffic issues are getting worse. I'll continue to work on it of course, trying to compensate for the noted defects. This is in fact an interesting challenge, that is encountered in RL in many old cities (my home city of Geneva is a good example of that....). Some other cities in my cluster exhibit various other 'defects' and/or limitations due to the terrain, waterways, etc. I may document some of those later.
  16. Gets drugs Inserts a RATM album
  17. @pupper_donut Yeah she can haul some ass @Towncrafter She has the power behind her I couldn't even tell the 14 tons were there. Next load is gonna be something much heavier. I did alerady replace the transmission. The Eaton Fuller 18 gear with 14.40 gear ratio maxed out at going 85mph. I need some more speed @bben Yeah this game is pretty amazing, hell I don't even have the graphics turned up all the way yet either.
  18. Wow Rocky ! I have not seen that many pics from this game - ETS 2 It is another game I have never before.. I didn't realize the graphics were quite this stunning in this game also. I hope you will find the time to keep us updated on this game periodically my friend.
  19. Yes , I really like this idea.. Again a nice set of both before and after disaster pics showing the effects of an earthquake in CS I think the new Metro you built should have a global positive effect on traffic overall in the city now.. But please continue to keep us posted on your traffic situation, Rock , Thanks Brian
  20. I play this game a lot. Nice powerful truck there. That's a high speed for those curvy ets2 autobahns, I hope you didn't flip that tank.
  21. 84 mph while carrying a MBT.. oh my Looking forward to more of this!
  22. First load with the new beast. Cargo: M-48 (United States Military Anti Aircraft) From: Hamburg, Germany Destination: Odensk, Denmark Weight: 14 U.S Tons So yeah just go ahead and ignore the spped I'm going with this load. I mean... I got a bad ass engine under the hood so it happens In all honesty though, my dad, uncle and cousin have all been truck drivers and it's something I've wanted to do for a very long time. Once I turn 21 in a year and a half this is what I plan on going to school to do.
  23. Driver: Rocky (7499275) Age: 19 Hometown: Rostock, Germany Preferred Truck Design: Peterbilt Current Operating Truck: Peterbilt 389 series, 2004. Engine Power: 840 horse power Torque: 2,300 foot lbs Transmission: Eaton Fuller 18 gear, 14.40 rear ends Fuel Tank: 237 Gal Purchased: Brand new So guys more or less I'm just gonna keep track of my ETS 2 game here. Hope you all enjoy
  24. So again, as soon as I opened it up we had a random earth quake hit the city. Striking near the Eastern side of the city. Take out some road ways, part of a roundabout and some rail track. However though, I really like the way the close up looks now with this small ditch dug into it with the trees. I'm considering running some canals and dig more ditches to allow more water flow in and around the city. Not sure, what do y'all think? After rebuilding So the following picture was actually taken minutes before the earth quake struck. You can see the way the roadways and railways were laying before they got destroyed. Also a new district is being built out here! And lastly I now have a metro running below most of the city that is all connected so citizens can travel almost the whole city via public transport!
  25. Gets monies and gurls Inserts monies and gurls
  26. cause you need to sing it... WERK WERK WERK WERK Why are we asking questions?
  27. Banned for having a green avatar!
  28. What a lovely quaint small town! Can we see a zoomed-out view of your area next?
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