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pupper_donut last won the day on January 11

pupper_donut had the most liked content!


About pupper_donut

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  • Birthday March 10

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    Aviation, traffic engineering, PHP, weather, music

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  1. New registrations were somehow only allowing the characters "2" and "0" to be used in usernames over the past week or so due to a misconfiguration. Sorry for any inconvenience. -pupper
  2. Indeed, it's been great having you around again, come back and see us soon!
  3. 84 mph while carrying a MBT.. oh my Looking forward to more of this!
  4. What a lovely quaint small town! Can we see a zoomed-out view of your area next?
  5. That cruise ship in the first picture is about to have a wild ride
  6. We got a light dusting of snow last week, and now it's up to 76 again. Rain the next 5 days or so.
  7. Song 2 - Blur
  8. Monkey Gone To Heaven - Pixies
  9. Because you keep telling yourself that. Why have I not eaten anything substantial today?
  10. Down - Yuck
  11. @7499275 To my knowledge, the vanilla game does not allow networks to be placed onto other networks. A mod such as Sharp Junction Angles (with built in Road Anarchy mod) is required. However, I've found that SJA does not allow pillars to be placed over road networks even with Anarchy turned on. This is where NoPillars is needed. Network Skins lets you change the pillar to something that isn't positioned right on top of the network below
  12. Updated 1/11/2017, please re-read.
  13. @bben Thanks, more will definitely be coming soon. @7499275 It's regular CO rail. The No Pillars mod allows you to place it on top of other networks. Network Skins mod lets you change the supports to the overhead gate pillars.
  14. I've recently started working on a pre-made highway layout for a new city, here's a space-eating interchange and sunken stretch with el-rail over road through what will be the CBD:
  15. Excellent work on the rail interchange. I particularly like something about the landscaping in this area