pupper_donut

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pupper_donut last won the day on February 20

pupper_donut had the most liked content!

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About pupper_donut

  • Rank
    Posting Legend
  • Birthday March 10

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  • Website URL
    http://donutdev.xyz/

Profile Information

  • Gender
    Male
  • Location
    Texas
  • Interests
    Aviation, traffic engineering, PHP, weather, music

Recent Profile Visitors

2,186 profile views
  1. 3986 We will reach 1,000,000 in no time!
  2. I think you're about to face another driver hospitalization
  3. Indeed, your ramps are so clean and smooth. Nice work.
  4. Time to kick out the farmers and replace it with transit corridor Looks good, what are your near-future plans for this city? Do you intend to use a lot of RHW here like in the previous city?
  5. New registrations were somehow only allowing the characters "2" and "0" to be used in usernames over the past week or so due to a misconfiguration. Sorry for any inconvenience. -pupper
  6. Indeed, it's been great having you around again, come back and see us soon!
  7. 84 mph while carrying a MBT.. oh my Looking forward to more of this!
  8. What a lovely quaint small town! Can we see a zoomed-out view of your area next?
  9. That cruise ship in the first picture is about to have a wild ride
  10. We got a light dusting of snow last week, and now it's up to 76 again. Rain the next 5 days or so.
  11. Song 2 - Blur
  12. Monkey Gone To Heaven - Pixies
  13. Because you keep telling yourself that. Why have I not eaten anything substantial today?
  14. Down - Yuck
  15. @7499275 To my knowledge, the vanilla game does not allow networks to be placed onto other networks. A mod such as Sharp Junction Angles (with built in Road Anarchy mod) is required. However, I've found that SJA does not allow pillars to be placed over road networks even with Anarchy turned on. This is where NoPillars is needed. Network Skins lets you change the pillar to something that isn't positioned right on top of the network below